Class GameSessionQueuePlayerLatencyPolicyArgs.Builder

    • Method Detail

      • maximumIndividualPlayerLatencyMilliseconds

        public GameSessionQueuePlayerLatencyPolicyArgs.Builder maximumIndividualPlayerLatencyMilliseconds​(com.pulumi.core.Output<java.lang.Integer> maximumIndividualPlayerLatencyMilliseconds)
        Parameters:
        maximumIndividualPlayerLatencyMilliseconds - Maximum latency value that is allowed for any player.
        Returns:
        builder
      • maximumIndividualPlayerLatencyMilliseconds

        public GameSessionQueuePlayerLatencyPolicyArgs.Builder maximumIndividualPlayerLatencyMilliseconds​(java.lang.Integer maximumIndividualPlayerLatencyMilliseconds)
        Parameters:
        maximumIndividualPlayerLatencyMilliseconds - Maximum latency value that is allowed for any player.
        Returns:
        builder
      • policyDurationSeconds

        public GameSessionQueuePlayerLatencyPolicyArgs.Builder policyDurationSeconds​(@Nullable
                                                                                     com.pulumi.core.Output<java.lang.Integer> policyDurationSeconds)
        Parameters:
        policyDurationSeconds - Length of time that the policy is enforced while placing a new game session. Absence of value for this attribute means that the policy is enforced until the queue times out.
        Returns:
        builder
      • policyDurationSeconds

        public GameSessionQueuePlayerLatencyPolicyArgs.Builder policyDurationSeconds​(java.lang.Integer policyDurationSeconds)
        Parameters:
        policyDurationSeconds - Length of time that the policy is enforced while placing a new game session. Absence of value for this attribute means that the policy is enforced until the queue times out.
        Returns:
        builder