| Package | Description |
|---|---|
| com.jme3.bounding |
bounding volumes for collision detection and scene-graph culling
|
| com.jme3.bullet |
PhysicsSpace and some associated classes and interfaces.
|
| com.jme3.bullet.collision |
Classes and interfaces associated with physics-oriented collision detection
and ray/sweep tests.
|
| com.jme3.bullet.collision.shapes |
Collision shapes, used to describe the shapes of Bullet collision objects
other than soft bodies.
|
| com.jme3.bullet.collision.shapes.infos |
Auxiliary classes that relate to collision shapes.
|
| com.jme3.bullet.joints |
Physics joints based on Bullet's btTypedConstraint.
|
| com.jme3.bullet.joints.motors |
Classes that provide access to the motors in a SixDofJoint or New6Dof.
|
| com.jme3.bullet.objects |
Collision-object classes.
|
| com.jme3.bullet.objects.infos |
Auxiliary classes that relate to collision objects.
|
| com.jme3.bullet.util |
Utility classes for Bullet physics and related classes.
|
| com.jme3.math |
Single-precision arithmetic.
|
| com.jme3.system |
interface with the underlying operating system
|
| com.jme3.util |
utility classes and miscellaneous useful algorithms
|
| com.simsilica.mathd |
Double-precision arithmetic on vectors and quaternions.
|
| jme3utilities |
Miscellaneous reusable classes for use with jMonkeyEngine3.
|
| jme3utilities.debug |
Reusable classes for testing and debugging applications based on
jMonkeyEngine3.
|
| jme3utilities.lbj |
Generic objects for visualizing soft bodies.
|
| jme3utilities.math |
Reusable classes which implement mathematical formulas and operations, for
use with jMonkeyEngine3.
|
| jme3utilities.math.noise |
Reusable classes and interfaces for implementing noise and pseudo-random
number generation in jMonkeyEngine3.
|
| jme3utilities.minie |
Bullet physics support for jMonkeyEngine3.
|
| vhacd |
Java API for Khaled Mamou’s Volumetric-Hierarchical Approximate Convex
Decomposition (V-HACD) algorithm.
|
| vhacd4 |
Java API for version 4 of Khaled Mamou’s Volumetric-Hierarchical Approximate
Convex Decomposition (V-HACD) algorithm.
|