See: Description
| Class | Description |
|---|---|
| Box2dShape |
An axis-aligned, rectangular collision shape based on Bullet's
btBox2dShape. |
| BoxCollisionShape |
An axis-aligned, rectangular-solid collision shape based on Bullet's
btBoxShape. |
| CapsuleCollisionShape |
A capsule collision shape based on Bullet's
btCapsuleShapeX,
btCapsuleShape, or btCapsuleShapeZ. |
| CollisionShape |
The abstract base class for collision shapes based on Bullet's
btCollisionShape. |
| CompoundCollisionShape |
A collision shape formed by combining child shapes, based on Bullet's
btCompoundShape. |
| ConeCollisionShape |
A conical collision shape based on Bullet's
btConeShapeX,
btConeShape, or btConeShapeZ. |
| ConicalFrustum |
A collision shape for a conical frustum with uniform density, based on
btConvexInternalShape. |
| Convex2dShape |
A convex collision shape optimized for 2-D, based on Bullet's
btConvex2dShape. |
| ConvexShape |
The abstract base class for convex collision shapes based on Bullet's
btConvexShape. |
| CustomConvexShape |
An abstract base class for collision shapes defined in terms of their
supporting vertices, based on Bullet's
btConvexInternalShape. |
| CylinderCollisionShape |
A cylindrical collision shape based on Bullet's
btCylinderShapeX,
btCylinderShape, or btCylinderShapeZ. |
| EmptyShape |
An empty collision shape based on Bullet's
btEmptyShape. |
| GImpactCollisionShape |
A mesh collisions shape based on Bullet's
btGImpactMeshShape. |
| HeightfieldCollisionShape |
A collision shape for terrain defined by a matrix of height values, based on
Bullet's
btHeightfieldTerrainShape. |
| HullCollisionShape |
A convex-hull collision shape based on Bullet's
btConvexHullShape. |
| MeshCollisionShape |
A mesh collision shape that uses a Bounding Value Hierarchy (BVH), based on
Bullet's
btBvhTriangleMeshShape. |
| MinkowskiSum |
A convex collision shape to represent the Minkowki sum of 2 convex shapes,
based on Bullet's
btMinkowskiSumShape. |
| MultiSphere |
A convex collision shape based on Bullet's
btMultiSphereShape. |
| PlaneCollisionShape |
A planar collision shape based on Bullet's
btStaticPlaneShape. |
| SimplexCollisionShape |
A simple point, line-segment, triangle, or tetrahedron collision shape based
on Bullet's
btBU_Simplex1to4. |
| SphereCollisionShape |
A spherical collision shape based on Bullet's
btSphereShape. |
| SphericalSegment |
A collision shape for a spherical segment with uniform density, based on
btConvexInternalShape. |