| Class | Description |
|---|---|
| Gui |
The base class of all GUIs
|
| GuiItem |
An item for in an inventory
|
| GuiListener |
Listens to events for
Guis. |
| HumanEntityCache |
A class for containing players and their inventory state for later use
|
| Enum | Description |
|---|---|
| Gui.State |
The gui state
|
Copyright © 2019. All rights reserved.