Class LoomGui

All Implemented Interfaces:
InventoryBased, InventoryHolder

public class LoomGui extends NamedGui implements InventoryBased
Represents a gui in the form of a loom.
Since:
0.12.1
  • Constructor Details

    • LoomGui

      public LoomGui(@NotNull @NotNull String title)
      Constructs a new gui.
      Parameters:
      title - the title/name of this gui.
      Since:
      0.12.1
    • LoomGui

      public LoomGui(@NotNull @NotNull com.github.stefvanschie.inventoryframework.adventuresupport.TextHolder title)
      Constructs a new gui.
      Parameters:
      title - the title/name of this gui.
      Since:
      0.12.1
    • LoomGui

      public LoomGui(@NotNull @NotNull String title, @NotNull @NotNull Plugin plugin)
      Constructs a new loom gui for the given plugin.
      Parameters:
      title - the title/name of this gui.
      plugin - the owning plugin of this gui
      Since:
      0.12.1
      See Also:
    • LoomGui

      public LoomGui(@NotNull @NotNull com.github.stefvanschie.inventoryframework.adventuresupport.TextHolder title, @NotNull @NotNull Plugin plugin)
      Constructs a new loom gui for the given plugin.
      Parameters:
      title - the title/name of this gui.
      plugin - the owning plugin of this gui
      Since:
      0.12.1
      See Also:
  • Method Details

    • update

      public void update()
      Description copied from class: Gui
      Update the gui for everyone
      Specified by:
      update in class Gui
    • getItems

      @NotNull @Contract(pure=true) public @NotNull Iterable<? extends GuiItem> getItems()
      Description copied from class: Gui
      Gets all the GuiItem instances in this gui.
      Specified by:
      getItems in class Gui
      Returns:
      all gui items
    • show

      public void show(@NotNull @NotNull HumanEntity humanEntity)
      Description copied from class: Gui
      Shows a gui to a player
      Specified by:
      show in class Gui
      Parameters:
      humanEntity - the human entity to show the gui to
    • copy

      @NotNull @Contract(pure=true) public @NotNull LoomGui copy()
      Description copied from class: Gui
      Makes a copy of this gui and returns it. This makes a deep copy of the gui. This entails that the underlying panes will be copied as per their Pane.copy() and miscellaneous data will be copied. The copy of this gui, will however have no viewers even if this gui currently has viewers. With this, cache data for viewers will also be non-existent for the copied gui. The original owning plugin of the gui is preserved, but the plugin will not be deeply copied. The returned gui will never be reference equal to the current gui.
      Specified by:
      copy in class Gui
      Returns:
      a copy of the gui
    • click

      public void click(@NotNull @NotNull InventoryClickEvent event)
      Description copied from class: Gui
      This should delegate the provided inventory click event to the right pane, which can then handle this click event further. This should not call any internal click handlers, since those will already have been activated.
      Specified by:
      click in class Gui
      Parameters:
      event - the event to delegate
    • getInventory

      @NotNull public @NotNull Inventory getInventory()
      Specified by:
      getInventory in interface InventoryHolder
    • isPlayerInventoryUsed

      @Contract(pure=true) public boolean isPlayerInventoryUsed()
      Description copied from class: Gui
      Gets whether the player inventory is currently in use. This means whether the player inventory currently has an item in it.
      Specified by:
      isPlayerInventoryUsed in class Gui
      Returns:
      true if the player inventory is occupied, false otherwise
    • createInventory

      @NotNull @Contract(pure=true) public @NotNull Inventory createInventory()
      Description copied from interface: InventoryBased
      Creates a new inventory of the type of the implementing class.
      Specified by:
      createInventory in interface InventoryBased
      Returns:
      the new inventory
    • getViewerCount

      @Contract(pure=true) public int getViewerCount()
      Description copied from class: Gui
      Gets the count of HumanEntity instances that are currently viewing this GUI.
      Specified by:
      getViewerCount in class Gui
      Returns:
      the count of viewers
    • getViewers

      @NotNull @Contract(pure=true) public @NotNull List<HumanEntity> getViewers()
      Description copied from class: Gui
      Gets a mutable snapshot of the current HumanEntity viewers of this GUI. This is a snapshot (copy) and not a view, therefore modifications aren't visible.
      Specified by:
      getViewers in class Gui
      Returns:
      a snapshot of the current viewers
      See Also:
    • getBannerComponent

      @NotNull @Contract(pure=true) public @NotNull GuiComponent getBannerComponent()
      Gets the gui component representing the banner. Note that this component may only contain banner items, otherwise the clients of the viewers will crash. Attempting to set any other item will throw an IllegalArgumentException when showing or updating the gui to prevent clients from crashing.
      Returns:
      the banner component
      Since:
      0.12.1
    • getDyeComponent

      @NotNull @Contract(pure=true) public @NotNull GuiComponent getDyeComponent()
      Gets the gui component representing the dye.
      Returns:
      the dye component
      Since:
      0.12.1
    • getPatternComponent

      @NotNull @Contract(pure=true) public @NotNull GuiComponent getPatternComponent()
      Gets the gui component representing the pattern.
      Returns:
      the pattern component
      Since:
      0.12.1
    • getOutputComponent

      @NotNull @Contract(pure=true) public @NotNull GuiComponent getOutputComponent()
      Gets the gui component representing the output. Note that this component may only contain banner items, otherwise the clients of the viewers will crash. Attempting to set any other item will throw an IllegalArgumentException when showing or updating the gui to prevent clients from crashing.
      Returns:
      the output component
      Since:
      0.12.1
    • getPlayerGuiComponent

      @NotNull @Contract(pure=true) public @NotNull GuiComponent getPlayerGuiComponent()
      Gets the gui component representing the player inventory.
      Returns:
      the player gui component
      Since:
      0.12.1
    • load

      @Nullable @Contract(pure=true) public static @Nullable LoomGui load(@NotNull @NotNull Object instance, @NotNull @NotNull InputStream inputStream, @NotNull @NotNull Plugin plugin)
      Loads a cartography table gui from an XML file.
      Parameters:
      instance - the instance on which to reference fields and methods
      inputStream - the input stream containing the XML data
      plugin - the plugin that will be the owner of the created gui
      Returns:
      the loaded cartography table gui
      Since:
      0.12.1
      See Also:
    • load

      @NotNull public static @NotNull LoomGui load(@NotNull @NotNull Object instance, @NotNull @NotNull Element element, @NotNull @NotNull Plugin plugin)
      Loads a loom gui from the specified element, applying code references to the provided instance.
      Parameters:
      instance - the instance on which to reference fields and methods
      element - the element to load the gui from
      plugin - the plugin that will be the owner of the created gui
      Returns:
      the loaded loom gui
      Since:
      0.12.1
      See Also:
    • load

      @Nullable @Contract(pure=true) public static @Nullable LoomGui load(@NotNull @NotNull Object instance, @NotNull @NotNull InputStream inputStream)
      Loads a loom gui from an XML file.
      Parameters:
      instance - the instance on which to reference fields and methods
      inputStream - the input stream containing the XML data
      Returns:
      the loaded loom gui
      Since:
      0.12.1
    • load

      @NotNull public static @NotNull LoomGui load(@NotNull @NotNull Object instance, @NotNull @NotNull Element element)
      Loads a loom gui from the specified element, applying code references to the provided instance.
      Parameters:
      instance - the instance on which to reference fields and methods
      element - the element to load the gui from
      Returns:
      the loaded loom gui
      Since:
      0.12.1