public class ArmorStandMock extends LivingEntityMock implements org.bukkit.entity.ArmorStand
ArmorStand.alive, attributes, health| Constructor and Description |
|---|
ArmorStandMock(ServerMock server,
java.util.UUID uuid) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEquipmentLock(org.bukkit.inventory.EquipmentSlot slot,
org.bukkit.entity.ArmorStand.LockType lockType) |
void |
attack(org.bukkit.entity.Entity target) |
double |
getAbsorptionAmount() |
org.bukkit.util.EulerAngle |
getBodyPose() |
org.bukkit.inventory.ItemStack |
getBoots()
Deprecated.
|
org.bukkit.inventory.ItemStack |
getChestplate()
Deprecated.
|
java.util.Set<java.util.UUID> |
getCollidableExemptions() |
org.bukkit.inventory.EntityEquipment |
getEquipment() |
org.bukkit.util.EulerAngle |
getHeadPose() |
org.bukkit.inventory.ItemStack |
getHelmet()
Deprecated.
|
org.bukkit.inventory.ItemStack |
getItemInHand()
Deprecated.
|
org.bukkit.util.EulerAngle |
getLeftArmPose() |
org.bukkit.util.EulerAngle |
getLeftLegPose() |
org.bukkit.inventory.ItemStack |
getLeggings()
Deprecated.
|
<T> T |
getMemory(org.bukkit.entity.memory.MemoryKey<T> memoryKey) |
org.bukkit.util.EulerAngle |
getRightArmPose() |
org.bukkit.util.EulerAngle |
getRightLegPose() |
org.bukkit.entity.EntityType |
getType() |
boolean |
hasArms() |
boolean |
hasBasePlate() |
boolean |
hasEquipmentLock(org.bukkit.inventory.EquipmentSlot slot,
org.bukkit.entity.ArmorStand.LockType lockType) |
boolean |
isMarker() |
boolean |
isSleeping() |
boolean |
isSmall() |
boolean |
isVisible() |
void |
removeEquipmentLock(org.bukkit.inventory.EquipmentSlot slot,
org.bukkit.entity.ArmorStand.LockType lockType) |
void |
setAbsorptionAmount(double amount) |
void |
setArms(boolean arms) |
void |
setBasePlate(boolean basePlate) |
void |
setBodyPose(org.bukkit.util.EulerAngle pose) |
void |
setBoots(org.bukkit.inventory.ItemStack item)
Deprecated.
|
void |
setChestplate(org.bukkit.inventory.ItemStack item)
Deprecated.
|
void |
setHeadPose(org.bukkit.util.EulerAngle pose) |
void |
setHelmet(org.bukkit.inventory.ItemStack item)
Deprecated.
|
void |
setItemInHand(org.bukkit.inventory.ItemStack item)
Deprecated.
|
void |
setLeftArmPose(org.bukkit.util.EulerAngle pose) |
void |
setLeftLegPose(org.bukkit.util.EulerAngle pose) |
void |
setLeggings(org.bukkit.inventory.ItemStack item)
Deprecated.
|
void |
setMarker(boolean marker) |
<T> void |
setMemory(org.bukkit.entity.memory.MemoryKey<T> memoryKey,
T memoryValue) |
void |
setRightArmPose(org.bukkit.util.EulerAngle pose) |
void |
setRightLegPose(org.bukkit.util.EulerAngle pose) |
void |
setSmall(boolean small) |
void |
setVisible(boolean visible) |
void |
swingMainHand() |
void |
swingOffHand() |
addPotionEffect, addPotionEffect, addPotionEffects, damage, damage, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getAttribute, getCanPickupItems, getCategory, getEyeHeight, getEyeHeight, getEyeLocation, getHealth, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaxHealth, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isDead, isGliding, isInvisible, isLeashed, isRiptiding, isSwimming, launchProjectile, launchProjectile, rayTraceBlocks, rayTraceBlocks, removePotionEffect, resetMaxHealth, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setHealth, setInvisible, setLastDamage, setLeashHolder, setMaxHealth, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimmingaddAttachment, addAttachment, addAttachment, addAttachment, addPassenger, addScoreboardTag, assertLocation, assertNotTeleported, assertTeleported, clearTeleported, eject, equals, getBoundingBox, getCustomName, getEffectivePermissions, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMetadata, getName, getNearbyEntities, getPassenger, getPassengers, getPersistentDataContainer, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTeleportCause, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, hashCode, hasMetadata, hasPermission, hasPermission, hasTeleported, isCustomNameVisible, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isOp, isPermissionSet, isPermissionSet, isPersistent, isSilent, isValid, leaveVehicle, nextMessage, playEffect, recalculatePermissions, remove, removeAttachment, removeMetadata, removePassenger, removeScoreboardTag, sendMessage, sendMessage, sendMessage, sendMessage, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setLocation, setMetadata, setName, setOp, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportsendMessage, sendMessage, sendMessage, sendMessageclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitaddPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimmingdamage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectileassertNoMoreSaid, assertSaidpublic ArmorStandMock(ServerMock server, java.util.UUID uuid)
public org.bukkit.entity.EntityType getType()
getType in interface org.bukkit.entity.Entitypublic org.bukkit.inventory.EntityEquipment getEquipment()
getEquipment in interface org.bukkit.entity.LivingEntity@Deprecated public org.bukkit.inventory.ItemStack getBoots()
getBoots in interface org.bukkit.entity.ArmorStand@Deprecated public void setBoots(org.bukkit.inventory.ItemStack item)
setBoots in interface org.bukkit.entity.ArmorStand@Deprecated public org.bukkit.inventory.ItemStack getLeggings()
getLeggings in interface org.bukkit.entity.ArmorStand@Deprecated public void setLeggings(org.bukkit.inventory.ItemStack item)
setLeggings in interface org.bukkit.entity.ArmorStand@Deprecated public org.bukkit.inventory.ItemStack getChestplate()
getChestplate in interface org.bukkit.entity.ArmorStand@Deprecated public void setChestplate(org.bukkit.inventory.ItemStack item)
setChestplate in interface org.bukkit.entity.ArmorStand@Deprecated public org.bukkit.inventory.ItemStack getHelmet()
getHelmet in interface org.bukkit.entity.ArmorStand@Deprecated public void setHelmet(org.bukkit.inventory.ItemStack item)
setHelmet in interface org.bukkit.entity.ArmorStand@Deprecated public org.bukkit.inventory.ItemStack getItemInHand()
getItemInHand in interface org.bukkit.entity.ArmorStand@Deprecated public void setItemInHand(org.bukkit.inventory.ItemStack item)
setItemInHand in interface org.bukkit.entity.ArmorStandpublic org.bukkit.util.EulerAngle getBodyPose()
getBodyPose in interface org.bukkit.entity.ArmorStandpublic void setBodyPose(org.bukkit.util.EulerAngle pose)
setBodyPose in interface org.bukkit.entity.ArmorStandpublic org.bukkit.util.EulerAngle getLeftArmPose()
getLeftArmPose in interface org.bukkit.entity.ArmorStandpublic void setLeftArmPose(org.bukkit.util.EulerAngle pose)
setLeftArmPose in interface org.bukkit.entity.ArmorStandpublic org.bukkit.util.EulerAngle getRightArmPose()
getRightArmPose in interface org.bukkit.entity.ArmorStandpublic void setRightArmPose(org.bukkit.util.EulerAngle pose)
setRightArmPose in interface org.bukkit.entity.ArmorStandpublic org.bukkit.util.EulerAngle getLeftLegPose()
getLeftLegPose in interface org.bukkit.entity.ArmorStandpublic void setLeftLegPose(org.bukkit.util.EulerAngle pose)
setLeftLegPose in interface org.bukkit.entity.ArmorStandpublic org.bukkit.util.EulerAngle getRightLegPose()
getRightLegPose in interface org.bukkit.entity.ArmorStandpublic void setRightLegPose(org.bukkit.util.EulerAngle pose)
setRightLegPose in interface org.bukkit.entity.ArmorStandpublic org.bukkit.util.EulerAngle getHeadPose()
getHeadPose in interface org.bukkit.entity.ArmorStandpublic void setHeadPose(org.bukkit.util.EulerAngle pose)
setHeadPose in interface org.bukkit.entity.ArmorStandpublic boolean hasBasePlate()
hasBasePlate in interface org.bukkit.entity.ArmorStandpublic void setBasePlate(boolean basePlate)
setBasePlate in interface org.bukkit.entity.ArmorStandpublic boolean isVisible()
isVisible in interface org.bukkit.entity.ArmorStandpublic void setVisible(boolean visible)
setVisible in interface org.bukkit.entity.ArmorStandpublic boolean hasArms()
hasArms in interface org.bukkit.entity.ArmorStandpublic void setArms(boolean arms)
setArms in interface org.bukkit.entity.ArmorStandpublic boolean isSmall()
isSmall in interface org.bukkit.entity.ArmorStandpublic void setSmall(boolean small)
setSmall in interface org.bukkit.entity.ArmorStandpublic boolean isMarker()
isMarker in interface org.bukkit.entity.ArmorStandpublic void setMarker(boolean marker)
setMarker in interface org.bukkit.entity.ArmorStandpublic void addEquipmentLock(org.bukkit.inventory.EquipmentSlot slot,
org.bukkit.entity.ArmorStand.LockType lockType)
addEquipmentLock in interface org.bukkit.entity.ArmorStandpublic void removeEquipmentLock(org.bukkit.inventory.EquipmentSlot slot,
org.bukkit.entity.ArmorStand.LockType lockType)
removeEquipmentLock in interface org.bukkit.entity.ArmorStandpublic boolean hasEquipmentLock(org.bukkit.inventory.EquipmentSlot slot,
org.bukkit.entity.ArmorStand.LockType lockType)
hasEquipmentLock in interface org.bukkit.entity.ArmorStandpublic boolean isSleeping()
isSleeping in interface org.bukkit.entity.LivingEntitypublic void attack(org.bukkit.entity.Entity target)
attack in interface org.bukkit.entity.LivingEntitypublic void swingMainHand()
swingMainHand in interface org.bukkit.entity.LivingEntitypublic void swingOffHand()
swingOffHand in interface org.bukkit.entity.LivingEntitypublic java.util.Set<java.util.UUID> getCollidableExemptions()
getCollidableExemptions in interface org.bukkit.entity.LivingEntitypublic <T> T getMemory(org.bukkit.entity.memory.MemoryKey<T> memoryKey)
getMemory in interface org.bukkit.entity.LivingEntitypublic <T> void setMemory(org.bukkit.entity.memory.MemoryKey<T> memoryKey,
T memoryValue)
setMemory in interface org.bukkit.entity.LivingEntitypublic double getAbsorptionAmount()
getAbsorptionAmount in interface org.bukkit.entity.Damageablepublic void setAbsorptionAmount(double amount)
setAbsorptionAmount in interface org.bukkit.entity.Damageable