public class ZombieMock extends MonsterMock implements org.bukkit.entity.Zombie
attributes| Constructor and Description |
|---|
ZombieMock(ServerMock server,
java.util.UUID uuid) |
| Modifier and Type | Method and Description |
|---|---|
int |
getConversionTime() |
org.bukkit.entity.EntityType |
getType() |
org.bukkit.entity.Villager.Profession |
getVillagerProfession() |
boolean |
isBaby() |
boolean |
isConverting() |
boolean |
isVillager() |
void |
setBaby(boolean baby) |
void |
setConversionTime(int conversionTime) |
void |
setVillager(boolean villager)
This are unimplemented because they Bukkit specifies they should always fail? (@Contract Tag)
|
void |
setVillagerProfession(org.bukkit.entity.Villager.Profession profession)
This are unimplemented because they Bukkit specifies they should always fail? (@Contract Tag)
|
attack, isAware, setAware, swingMainHand, swingOffHandgetAbsorptionAmount, getLootTable, getMemory, getPose, getSeed, getTarget, isSleeping, setAbsorptionAmount, setLootTable, setMemory, setSeed, setTargetaddPotionEffect, addPotionEffect, addPotionEffects, damage, damage, getActivePotionEffects, getAttribute, getBoundingBox, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getFacing, getHealth, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaxHealth, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isDead, isGliding, isLeashed, isPersistent, isRiptiding, isSwimming, launchProjectile, launchProjectile, rayTraceBlocks, rayTraceBlocks, removePotionEffect, resetMaxHealth, setAI, setCanPickupItems, setCollidable, setGliding, setHealth, setLastDamage, setLeashHolder, setMaxHealth, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setPersistent, setRemainingAir, setRemoveWhenFarAway, setSwimmingaddAttachment, addAttachment, addAttachment, addAttachment, addPassenger, addScoreboardTag, assertLocation, assertNotTeleported, assertTeleported, clearTeleported, eject, equals, getCustomName, getEffectivePermissions, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMetadata, getName, getNearbyEntities, getPassenger, getPassengers, getPersistentDataContainer, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTeleportCause, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, hashCode, hasMetadata, hasPermission, hasPermission, hasTeleported, isCustomNameVisible, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isOp, isPermissionSet, isPermissionSet, isSilent, isValid, leaveVehicle, nextMessage, playEffect, recalculatePermissions, remove, removeAttachment, removeMetadata, removePassenger, removeScoreboardTag, sendMessage, sendMessage, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setLocation, setMetadata, setName, setOp, setPassenger, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleportclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitaddPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHanddamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadataaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectilegetLootTable, getSeed, setLootTable, setSeedassertNoMoreSaid, assertSaidpublic ZombieMock(ServerMock server, java.util.UUID uuid)
public org.bukkit.entity.EntityType getType()
getType in interface org.bukkit.entity.EntitygetType in class EntityMockpublic boolean isBaby()
isBaby in interface org.bukkit.entity.Zombiepublic void setBaby(boolean baby)
setBaby in interface org.bukkit.entity.Zombiepublic boolean isVillager()
isVillager in interface org.bukkit.entity.Zombiepublic void setVillager(boolean villager)
setVillager in interface org.bukkit.entity.Zombievillager - The villager to set?public void setVillagerProfession(org.bukkit.entity.Villager.Profession profession)
setVillagerProfession in interface org.bukkit.entity.Zombieprofession - The profession to set?public org.bukkit.entity.Villager.Profession getVillagerProfession()
getVillagerProfession in interface org.bukkit.entity.Zombiepublic boolean isConverting()
isConverting in interface org.bukkit.entity.Zombiepublic int getConversionTime()
getConversionTime in interface org.bukkit.entity.Zombiepublic void setConversionTime(int conversionTime)
setConversionTime in interface org.bukkit.entity.Zombie