Class HologramFactory

java.lang.Object
org.kingdoms.utils.nms.HologramFactory

public final class HologramFactory extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static org.kingdoms.utils.nms.FakeArmorStand
    createHologram(org.bukkit.Location location, @NonNull Consumer<org.bukkit.entity.ArmorStand> handler)
     
    static void
    spawn(Collection<? extends org.bukkit.entity.Player> showTo, @NonNull Collection<org.kingdoms.utils.nms.FakeArmorStand> fakeArmorStand)
     
    static void
    spawn(org.bukkit.Location location, String text)
     
    static org.bukkit.entity.ArmorStand
    spawn(org.bukkit.Location location, Collection<? extends org.bukkit.entity.Player> showTo, @NonNull String description)
     
    static org.bukkit.entity.ArmorStand
    spawn(org.bukkit.Location location, Collection<? extends org.bukkit.entity.Player> showTo, @NonNull Consumer<org.bukkit.entity.ArmorStand> handler)
     
    static org.bukkit.entity.ArmorStand
    spawnUpwards(org.bukkit.Location location, String text)
     
    static void
    updateHolograms(Collection<? extends org.bukkit.entity.Player> showTo, Collection<org.kingdoms.utils.nms.FakeArmorStand> holograms)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • HologramFactory

      public HologramFactory()
  • Method Details

    • updateHolograms

      public static void updateHolograms(Collection<? extends org.bukkit.entity.Player> showTo, Collection<org.kingdoms.utils.nms.FakeArmorStand> holograms)
    • spawn

      public static void spawn(org.bukkit.Location location, String text)
    • spawnUpwards

      public static org.bukkit.entity.ArmorStand spawnUpwards(org.bukkit.Location location, String text)
    • spawn

      public static org.bukkit.entity.ArmorStand spawn(org.bukkit.Location location, Collection<? extends org.bukkit.entity.Player> showTo, @NonNull String description)
    • spawn

      public static org.bukkit.entity.ArmorStand spawn(org.bukkit.Location location, Collection<? extends org.bukkit.entity.Player> showTo, @NonNull Consumer<org.bukkit.entity.ArmorStand> handler)
    • spawn

      public static void spawn(Collection<? extends org.bukkit.entity.Player> showTo, @NonNull Collection<org.kingdoms.utils.nms.FakeArmorStand> fakeArmorStand)
    • createHologram

      public static org.kingdoms.utils.nms.FakeArmorStand createHologram(org.bukkit.Location location, @NonNull Consumer<org.bukkit.entity.ArmorStand> handler)