Class TurretTypePressureMine
java.lang.Object
org.kingdoms.constants.land.abstraction.KingdomBuildingType<Turret,TurretStyle,TurretType>
org.kingdoms.constants.land.turrets.TurretType
org.kingdoms.constants.land.turrets.types.TurretTypePressureMine
-
Field Summary
Fields inherited from class org.kingdoms.constants.land.turrets.TurretType
METADATAFields inherited from class org.kingdoms.constants.land.abstraction.KingdomBuildingType
name -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbuild(KingdomItemBuilder<Turret, TurretStyle, TurretType> builder) booleanDoes this turret require an entity to shoot for instant effects or can it shoot in any direction for non-instant effects?Methods inherited from class org.kingdoms.constants.land.turrets.TurretType
call, getCategoryName, isEnemies, isFriends, isRanged, open, tryActivateMethods inherited from class org.kingdoms.constants.land.abstraction.KingdomBuildingType
canBePlacedInUnclaimed, equals, getLang, getName, getTypeOf, hashCode, toString
-
Constructor Details
-
TurretTypePressureMine
public TurretTypePressureMine()
-
-
Method Details
-
requiresEntityLock
public boolean requiresEntityLock()Description copied from class:TurretTypeDoes this turret require an entity to shoot for instant effects or can it shoot in any direction for non-instant effects?- Specified by:
requiresEntityLockin classTurretType
-
build
- Overrides:
buildin classTurretType
-