Package org.kingdoms.managers
Class KingdomItemManager
java.lang.Object
org.kingdoms.managers.KingdomItemManager
- All Implemented Interfaces:
org.bukkit.event.Listener
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic booleanisKingdomItem(org.bukkit.inventory.ItemStack item) voidonClaim(ClaimLandEvent event) voidonDropItem(org.bukkit.event.player.PlayerDropItemEvent event) voidonInventoryUse(org.bukkit.event.inventory.InventoryClickEvent event) Prevents kingdom items from being used as vanilla items (e.g.voidonItemPickup(org.bukkit.event.player.PlayerPickupItemEvent event) voidonKingdomItemShoot(org.bukkit.event.entity.EntityShootBowEvent event) voidonUseKingdomItemForCrafting(org.bukkit.event.inventory.CraftItemEvent event)
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Constructor Details
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KingdomItemManager
public KingdomItemManager()
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Method Details
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isKingdomItem
public static boolean isKingdomItem(org.bukkit.inventory.ItemStack item) -
onDropItem
public void onDropItem(org.bukkit.event.player.PlayerDropItemEvent event) -
onClaim
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onItemPickup
public void onItemPickup(org.bukkit.event.player.PlayerPickupItemEvent event) -
onInventoryUse
public void onInventoryUse(org.bukkit.event.inventory.InventoryClickEvent event) Prevents kingdom items from being used as vanilla items (e.g. as fuel in furnace) -
onKingdomItemShoot
public void onKingdomItemShoot(org.bukkit.event.entity.EntityShootBowEvent event) -
onUseKingdomItemForCrafting
public void onUseKingdomItemForCrafting(org.bukkit.event.inventory.CraftItemEvent event)
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