Class KingdomItemManager

java.lang.Object
org.kingdoms.managers.KingdomItemManager
All Implemented Interfaces:
org.bukkit.event.Listener

public final class KingdomItemManager extends Object implements org.bukkit.event.Listener
  • Constructor Details

    • KingdomItemManager

      public KingdomItemManager()
  • Method Details

    • isKingdomItem

      public static boolean isKingdomItem(org.bukkit.inventory.ItemStack item)
    • onDropItem

      public void onDropItem(org.bukkit.event.player.PlayerDropItemEvent event)
    • onClaim

      public void onClaim(ClaimLandEvent event)
    • onItemPickup

      public void onItemPickup(org.bukkit.event.player.PlayerPickupItemEvent event)
    • onInventoryUse

      public void onInventoryUse(org.bukkit.event.inventory.InventoryClickEvent event)
      Prevents kingdom items from being used as vanilla items (e.g. as fuel in furnace)
    • onKingdomItemShoot

      public void onKingdomItemShoot(org.bukkit.event.entity.EntityShootBowEvent event)
    • onUseKingdomItemForCrafting

      public void onUseKingdomItemForCrafting(org.bukkit.event.inventory.CraftItemEvent event)