Class InteractiveGUIManager

java.lang.Object
org.kingdoms.gui.InteractiveGUIManager
All Implemented Interfaces:
org.bukkit.event.Listener

public final class InteractiveGUIManager extends Object implements org.bukkit.event.Listener
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    protected static final IntHashMap<org.kingdoms.gui.InteractiveGUI>
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static IntHashMap<org.kingdoms.gui.InteractiveGUI>
     
    void
    onClick(org.bukkit.event.inventory.InventoryClickEvent event)
     
    void
    onClose(org.bukkit.event.inventory.InventoryCloseEvent event)
     
    void
    onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
     
    void
    onDamage(org.bukkit.event.entity.EntityDamageEvent event)
     
    void
    onDeath(org.bukkit.event.entity.PlayerDeathEvent event)
     
    void
    onDrag(org.bukkit.event.inventory.InventoryDragEvent event)
     
    void
    onKingdomsGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
     
    void
    onLeave(org.bukkit.event.player.PlayerQuitEvent event)
     
    void
    onOtherGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • GUIS

      protected static final IntHashMap<org.kingdoms.gui.InteractiveGUI> GUIS
  • Constructor Details

    • InteractiveGUIManager

      public InteractiveGUIManager()
  • Method Details

    • getGuis

      public static IntHashMap<org.kingdoms.gui.InteractiveGUI> getGuis()
    • onCommand

      public void onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
    • onOtherGUIOpen

      public void onOtherGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
    • onKingdomsGUIOpen

      public void onKingdomsGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
    • onDrag

      public void onDrag(org.bukkit.event.inventory.InventoryDragEvent event)
    • onClick

      public void onClick(org.bukkit.event.inventory.InventoryClickEvent event)
    • onClose

      public void onClose(org.bukkit.event.inventory.InventoryCloseEvent event)
    • onLeave

      public void onLeave(org.bukkit.event.player.PlayerQuitEvent event)
    • onDeath

      public void onDeath(org.bukkit.event.entity.PlayerDeathEvent event)
    • onDamage

      public void onDamage(org.bukkit.event.entity.EntityDamageEvent event)