Package org.kingdoms.gui
Class InteractiveGUIManager
java.lang.Object
org.kingdoms.gui.InteractiveGUIManager
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org.bukkit.event.Listener
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final IntHashMap<org.kingdoms.gui.InteractiveGUI> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic IntHashMap<org.kingdoms.gui.InteractiveGUI>getGuis()voidonClick(org.bukkit.event.inventory.InventoryClickEvent event) voidonClose(org.bukkit.event.inventory.InventoryCloseEvent event) voidonCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event) voidonDamage(org.bukkit.event.entity.EntityDamageEvent event) voidonDeath(org.bukkit.event.entity.PlayerDeathEvent event) voidonDrag(org.bukkit.event.inventory.InventoryDragEvent event) voidonKingdomsGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event) voidonLeave(org.bukkit.event.player.PlayerQuitEvent event) voidonOtherGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event)
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Field Details
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GUIS
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Constructor Details
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InteractiveGUIManager
public InteractiveGUIManager()
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Method Details
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getGuis
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onCommand
public void onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event) -
onOtherGUIOpen
public void onOtherGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event) -
onKingdomsGUIOpen
public void onKingdomsGUIOpen(org.bukkit.event.inventory.InventoryOpenEvent event) -
onDrag
public void onDrag(org.bukkit.event.inventory.InventoryDragEvent event) -
onClick
public void onClick(org.bukkit.event.inventory.InventoryClickEvent event) -
onClose
public void onClose(org.bukkit.event.inventory.InventoryCloseEvent event) -
onLeave
public void onLeave(org.bukkit.event.player.PlayerQuitEvent event) -
onDeath
public void onDeath(org.bukkit.event.entity.PlayerDeathEvent event) -
onDamage
public void onDamage(org.bukkit.event.entity.EntityDamageEvent event)
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