Class SoldierTurret

All Implemented Interfaces:
org.kingdoms.abstraction.LandOperator, org.kingdoms.abstraction.PlayerOperator

public class SoldierTurret extends RangedTurret
  • Constructor Details

  • Method Details

    • activate

      public void activate(org.bukkit.entity.LivingEntity target, Kingdom kingdom)
      Overrides:
      activate in class Turret
    • targetCheckup

      public boolean targetCheckup(org.bukkit.entity.LivingEntity target)
      Overrides:
      targetCheckup in class RangedTurret
    • spawnSoldiers

      public List<org.bukkit.entity.LivingEntity> spawnSoldiers(org.bukkit.entity.LivingEntity target, Kingdom kingdom, int lvl)