public class PlayerChunkUnloadEvent extends ChunkEvent
Player receives a chunk unload packet.
Should only be used for packet/clientside related stuff.
Not intended for modifying server side.Event.Resultchunk| Constructor | Description |
|---|---|
PlayerChunkUnloadEvent(Chunk chunk,
Player player) |
| Modifier and Type | Method | Description |
|---|---|---|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
|
Player |
getPlayer() |
getChunkcallEvent, getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetWorld@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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