Class WeaponMeleeMissEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
me.deecaad.weaponmechanics.weapon.weaponevents.WeaponEvent
me.deecaad.weaponmechanics.weapon.weaponevents.WeaponMeleeMissEvent
- All Implemented Interfaces:
org.bukkit.event.Cancellable
Called whenever a melee swing misses. Goes along with
WeaponMeleeHitEvent.-
Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
org.bukkit.event.Event.Result -
Field Summary
Fields inherited from class me.deecaad.weaponmechanics.weapon.weaponevents.WeaponEvent
weaponTitleFields inherited from class org.bukkit.event.entity.EntityEvent
entity -
Constructor Summary
ConstructorsConstructorDescriptionWeaponMeleeMissEvent(String weaponTitle, org.bukkit.inventory.ItemStack weaponStack, org.bukkit.entity.LivingEntity shooter, org.bukkit.inventory.EquipmentSlot hand, int meleeMissDelay, me.deecaad.core.mechanics.MechanicManager mechanics, boolean consume) -
Method Summary
Modifier and TypeMethodDescriptionstatic org.bukkit.event.HandlerListorg.bukkit.event.HandlerListme.deecaad.core.mechanics.MechanicManagerintbooleanbooleanvoidsetCancelled(boolean cancelled) voidsetConsume(boolean consume) voidsetMechanics(me.deecaad.core.mechanics.MechanicManager mechanics) voidsetMeleeMissDelay(int meleeMissDelay) Methods inherited from class me.deecaad.weaponmechanics.weapon.weaponevents.WeaponEvent
getHand, getHandData, getShooter, getShooterWrapper, getWeaponStack, getWeaponTitle, isMainHand, isOffHandMethods inherited from class org.bukkit.event.entity.EntityEvent
getEntity, getEntityTypeMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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WeaponMeleeMissEvent
public WeaponMeleeMissEvent(String weaponTitle, org.bukkit.inventory.ItemStack weaponStack, org.bukkit.entity.LivingEntity shooter, org.bukkit.inventory.EquipmentSlot hand, int meleeMissDelay, me.deecaad.core.mechanics.MechanicManager mechanics, boolean consume)
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Method Details
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getMeleeMissDelay
public int getMeleeMissDelay() -
setMeleeMissDelay
public void setMeleeMissDelay(int meleeMissDelay) -
getMechanics
public me.deecaad.core.mechanics.MechanicManager getMechanics() -
setMechanics
public void setMechanics(me.deecaad.core.mechanics.MechanicManager mechanics) -
isConsume
public boolean isConsume() -
setConsume
public void setConsume(boolean consume) -
isCancelled
public boolean isCancelled()- Specified by:
isCancelledin interfaceorg.bukkit.event.Cancellable
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setCancelled
public void setCancelled(boolean cancelled) - Specified by:
setCancelledin interfaceorg.bukkit.event.Cancellable
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getHandlers
@NotNull public org.bukkit.event.HandlerList getHandlers()- Specified by:
getHandlersin classorg.bukkit.event.Event
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getHandlerList
public static org.bukkit.event.HandlerList getHandlerList()
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