Enum Class PlayerStat

java.lang.Object
java.lang.Enum<PlayerStat>
me.deecaad.weaponmechanics.weapon.stats.PlayerStat
All Implemented Interfaces:
Serializable, Comparable<PlayerStat>, Constable

public enum PlayerStat extends Enum<PlayerStat>
  • Enum Constant Details

    • UUID

      public static final PlayerStat UUID
    • WEAPON_DEATHS

      public static final PlayerStat WEAPON_DEATHS
    • DAMAGE_TAKEN

      public static final PlayerStat DAMAGE_TAKEN
  • Field Details

    • VALUES

      public static final PlayerStat[] VALUES
  • Method Details

    • values

      public static PlayerStat[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static PlayerStat valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getClassType

      public Class<?> getClassType()
    • getDefaultValue

      public Object getDefaultValue()
    • getCreateTableString

      public static String getCreateTableString()