Package me.deecaad.weaponmechanics.weapon.explode.shapes
package me.deecaad.weaponmechanics.weapon.explode.shapes
-
ClassDescriptionThis explosion defines a rectangular prism shaped explosion, where a valid (non-negative) width and height are specified.This explosion uses the minecraft explosion system, instead of using a shape.This interface outlines the shape an explosion may take.All
explosion shapesthat can be used in theExplosion's serializer.Uses parabolas to calculate the area of explosions, where a parabola is defined as: y = m(x - xOffset)^2 + yOffset xOffset is ignored here yOffset is the depth.