Class Hierarchy
- java.lang.Object
- org.bukkit.event.Event
- org.bukkit.event.entity.EntityEvent
- org.bukkit.event.entity.EntityDamageEvent (implements org.bukkit.event.Cancellable)
- org.bukkit.event.entity.EntityDamageByEntityEvent
- me.deecaad.weaponmechanics.events.WeaponMechanicsEntityDamageByEntityEvent
- org.bukkit.event.entity.EntityDamageByEntityEvent
- org.bukkit.event.entity.EntityDamageEvent (implements org.bukkit.event.Cancellable)
- me.deecaad.weaponmechanics.events.EntityToggleInMidairEvent
- me.deecaad.weaponmechanics.events.EntityToggleStandEvent
- me.deecaad.weaponmechanics.events.EntityToggleSwimEvent
- me.deecaad.weaponmechanics.events.EntityToggleWalkEvent
- me.deecaad.weaponmechanics.events.PlayerJumpEvent
- org.bukkit.event.entity.EntityEvent
- org.bukkit.event.Event