Class EntityToggleInMidairEvent

java.lang.Object
org.bukkit.event.Event
me.deecaad.weaponmechanics.events.EntityToggleInMidairEvent

public class EntityToggleInMidairEvent extends org.bukkit.event.Event
  • Nested Class Summary

    Nested classes/interfaces inherited from class org.bukkit.event.Event

    org.bukkit.event.Event.Result
  • Constructor Summary

    Constructors
    Constructor
    Description
    EntityToggleInMidairEvent(org.bukkit.entity.LivingEntity livingEntity, boolean isInMidair)
    Called when player goes midair or lands.
  • Method Summary

    Modifier and Type
    Method
    Description
    static org.bukkit.event.HandlerList
     
    @NotNull org.bukkit.event.HandlerList
     
    org.bukkit.entity.LivingEntity
     
    boolean
     

    Methods inherited from class org.bukkit.event.Event

    getEventName, isAsynchronous

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • EntityToggleInMidairEvent

      public EntityToggleInMidairEvent(org.bukkit.entity.LivingEntity livingEntity, boolean isInMidair)
      Called when player goes midair or lands.
      Parameters:
      livingEntity - the livingEntity used in event
      isInMidair - is in midair
  • Method Details

    • getLivingEntity

      public org.bukkit.entity.LivingEntity getLivingEntity()
      Returns:
      the living entity
    • isInMidair

      public boolean isInMidair()
      Returns:
      true if player goes midair and false if lands
    • getHandlers

      @NotNull public @NotNull org.bukkit.event.HandlerList getHandlers()
      Specified by:
      getHandlers in class org.bukkit.event.Event
    • getHandlerList

      public static org.bukkit.event.HandlerList getHandlerList()