public static class RecognizeMessageResponseBody.RecognizeMessageResponseBodyData
extends com.aliyun.tea.TeaModel
| 构造器和说明 |
|---|
RecognizeMessageResponseBodyData() |
@NameInMap(value="Knowledges") public List<RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataKnowledges> knowledges
@NameInMap(value="OutputMessages") public List<RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataOutputMessages> outputMessages
@NameInMap(value="Scene") public RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataScene scene
@NameInMap(value="UnitSlots") public RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataUnitSlots unitSlots
public static RecognizeMessageResponseBody.RecognizeMessageResponseBodyData build(Map<String,?> map) throws Exception
Exceptionpublic RecognizeMessageResponseBody.RecognizeMessageResponseBodyData setKnowledges(List<RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataKnowledges> knowledges)
public List<RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataKnowledges> getKnowledges()
public RecognizeMessageResponseBody.RecognizeMessageResponseBodyData setOutputMessages(List<RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataOutputMessages> outputMessages)
public List<RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataOutputMessages> getOutputMessages()
public RecognizeMessageResponseBody.RecognizeMessageResponseBodyData setScene(RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataScene scene)
public RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataScene getScene()
public RecognizeMessageResponseBody.RecognizeMessageResponseBodyData setUnitSlots(RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataUnitSlots unitSlots)
public RecognizeMessageResponseBody.RecognizeMessageResponseBodyDataUnitSlots getUnitSlots()
public RecognizeMessageResponseBody.RecognizeMessageResponseBodyData setExtOutput(Map<String,?> extOutput)
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