public interface PlayerObject extends IdentifiableObject
| Modifier and Type | Method and Description |
|---|---|
InetAddress |
getIpAddress() |
String |
getName() |
ProxyObject |
getProxy() |
ServerObject |
getServer() |
UUID |
getUuid() |
boolean |
isOnline()
Normally, a Player is always online if you are able to get its PlayerObject.
|
APIRequestFuture<Boolean> |
sendMessage(String message) |
APIRequestFuture<Boolean> |
sendToServer(ServerObject serverObject) |
getIdString getName()
getName in interface IdentifiableObjectUUID getUuid()
ServerObject getServer()
ProxyObject getProxy()
InetAddress getIpAddress()
boolean isOnline()
APIRequestFuture<Boolean> sendToServer(ServerObject serverObject)
serverObject - The server the player shall be sent toAPIRequestFuture<Boolean> sendMessage(String message)
message - the message which is sent to the playerCopyright © 2025. All rights reserved.